Introducing GMemory v0.1 3

For the last few weeks I’ve been working on a small concentration game called GMemory. This was done as a part of the Openismus trainee program. Update: See below. For those not familiar with the game Concentration, or Memory as I grew up knowing it, the basic idea is that one has a number of ...

Tweets for week ending 2010-07-25

Openismus day 39: Today I'm releasing version 0.1 of GMemory. Ugly warnings still there but it's very playable. Enjoy. http://bit.ly/aWJ0sH # Oops. That last update should have read "Openismus day 38." I knew that would happen eventually. # Openismus day 37: GMemory now has colored shapes instead of just colors. Getting ugly warnings from cairo, ...

Tweets for week ending 2010-07-17

Openismus day 33: Started implementing actual game play functionality for GMemory. Followed up on Fedora clutter bug: http://bit.ly/b7sz3M # Openismus day 32: Got randomization and basic layout completed for GMemory. Commit is here: http://bit.ly/a4pnos # Openismus day 31: Ran into quite a few problem with my card layout and randomization code. Had to learned a ...

Tweets for week ending 2010-07-11

Openismus day 29: More good progress on GMemory. Learned signals in GObjects and how to track down segfaults with gdb. http://is.gd/dm5J9 # Openismus day 28: Made good progress on gmemory. Had to rearrange my classes after rethinking things. Code here: http://is.gd/dl84O # Openismus day 27: Followed up on yesterday's bug, finally got back to programming. ...

Tweets for week ending 2010-07-05

Well, it seems that the gtk_clutter_embed examples work fine in Ubuntu 10.4 but not Fedora 13. I'll have to look into why that is on Monday. # Openismus day 24: Still looking at gtk_clutter issue. Didn't get much done due to heat & lack of sleep. Fell asleep on a beanbag. # Openismus day 23: ...